模拟扫雷游戏,调试运行时显示run-time check failure #2 - stack around the的话,然后无法正常运行
```c
//game.h
#include <stdio.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void Initboard(char board[ROWS][COLS], int rows, int cols,char set);
void Displayboard(char board[ROWS][COLS], int row, int col);
//game.c
#include "game.h"
void Initboard(char board[ROWS][COLS], int rows, int cols,char set)
{
int i = 0;
int j = 0;
for(i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++);
{
board[i][j] = set;
}
}
}
void Displayboard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i=1; i <= row; i++)
{
for (j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
}
//test.c
#include "game.h"
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
Initboard(mine, ROWS, COLS, '0');
Initboard(show, ROWS, COLS, '*');
Displayboard(mine, ROW, COL);
Displayboard(show, ROW, COL);
}
void menu()
{
printf("************************\n");
printf("****** 1.play ****\n");
printf("****** 0.exit ****\n");
printf("************************\n");
}
void test()
{
int input = 0;
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,重新选择\n");
break;
}
} while(input);
}
int main()
{
test();
return 0;
}
![img](https://img-mid.csdnimg.cn/release/static/image/mid/ask/031247248956194.png "#left")
一般说法有两种,一个是内存越界,但是不太清楚是否是这个原因;还有一个是修改属性那里(尝试过了,修改之后不会有错误警告,但是定义函数无法正常运行)