Bug进行中。 2022-11-14 12:24 采纳率: 95.7%
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已结题

在爱心中间加一个立方体旋转照片

问题遇到的现象和发生背景

在爱心中间加一个立方体旋转照片

用代码块功能插入代码,请勿粘贴截图
 
<!DOCTYPE html>
<html>
<head>
    <meta charset="UTF-8">
    <title>爱你</title>
    <style>
        .box{
            margin-top: 1cm;
            text-align: center;
        }
    </style>
</head>
 
<style>
    *{
        padding: 0;
        margin: 0;
    }
    html, body {
        height: 100%;
        padding: 0;
        margin: 0;
        background: #000;
    }
    canvas {
        position: absolute;
        width: 100%;
        height: 100%;
    }
    .aa{
        position: fixed;
        left: 50%;
        bottom: 10px;
        color: #ccc
    }
</style>
 
<body>
 
<canvas id="pinkBoard"></canvas>

<script>
 
    var settings = {
        particles: {
            length:   500,
            duration:   2,
            velocity: 100,
            effect: -0.75,
            size:      30,
        },
    };
 
 
    (function(){
        var b=0;
        var c=["ms","moz","webkit","o"];
        for(var a=0;a<c.length&&!window.requestAnimationFrame;++a){
            window.requestAnimationFrame=window[c[a]+"RequestAnimationFrame"];
            window.cancelAnimationFrame=window[c[a]+"CancelAnimationFrame"]||window[c[a]+"CancelRequestAnimationFrame"]
        }
        if(!window.requestAnimationFrame){
            window.requestAnimationFrame=function(h,e){
                var d=new Date().getTime();
                var f=Math.max(0,16-(d-b));
                var g=window.setTimeout(function(){h(d+f)},f);
                b=d+f;
                return g
            }
        }
        if(!window.cancelAnimationFrame){
            window.cancelAnimationFrame=function(d){
                clearTimeout(d)
            }
        }
    }());
 
    var Point = (function() {
        function Point(x, y) {
            this.x = (typeof x !== 'undefined') ? x : 0;
            this.y = (typeof y !== 'undefined') ? y : 0;
        }
        Point.prototype.clone = function() {
            return new Point(this.x, this.y);
        };
        Point.prototype.length = function(length) {
            if (typeof length == 'undefined')
                return Math.sqrt(this.x * this.x + this.y * this.y);
            this.normalize();
            this.x *= length;
            this.y *= length;
            return this;
        };
        Point.prototype.normalize = function() {
            var length = this.length();
            this.x /= length;
            this.y /= length;
            return this;
        };
        return Point;
    })();
 
    var Particle = (function() {
        function Particle() {
            this.position = new Point();
            this.velocity = new Point();
            this.acceleration = new Point();
            this.age = 0;
        }
        Particle.prototype.initialize = function(x, y, dx, dy) {
            this.position.x = x;
            this.position.y = y;
            this.velocity.x = dx;
            this.velocity.y = dy;
            this.acceleration.x = dx * settings.particles.effect;
            this.acceleration.y = dy * settings.particles.effect;
            this.age = 0;
        };
        Particle.prototype.update = function(deltaTime) {
            this.position.x += this.velocity.x * deltaTime;
            this.position.y += this.velocity.y * deltaTime;
            this.velocity.x += this.acceleration.x * deltaTime;
            this.velocity.y += this.acceleration.y * deltaTime;
            this.age += deltaTime;
        };
        Particle.prototype.draw = function(context, image) {
            function ease(t) {
                return (--t) * t * t + 1;
            }
            var size = image.width * ease(this.age / settings.particles.duration);
            context.globalAlpha = 1 - this.age / settings.particles.duration;
            context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
        };
        return Particle;
    })();
 
    var ParticlePool = (function() {
        var particles,
            firstActive = 0,
            firstFree   = 0,
            duration    = settings.particles.duration;
 
        function ParticlePool(length) {
            // create and populate particle pool
            particles = new Array(length);
            for (var i = 0; i < particles.length; i++)
                particles[i] = new Particle();
        }
        ParticlePool.prototype.add = function(x, y, dx, dy) {
            particles[firstFree].initialize(x, y, dx, dy);
 
            // handle circular queue
            firstFree++;
            if (firstFree   == particles.length) firstFree   = 0;
            if (firstActive == firstFree       ) firstActive++;
            if (firstActive == particles.length) firstActive = 0;
        };
        ParticlePool.prototype.update = function(deltaTime) {
            var i;
 
            // update active particles
            if (firstActive < firstFree) {
                for (i = firstActive; i < firstFree; i++)
                    particles[i].update(deltaTime);
            }
            if (firstFree < firstActive) {
                for (i = firstActive; i < particles.length; i++)
                    particles[i].update(deltaTime);
                for (i = 0; i < firstFree; i++)
                    particles[i].update(deltaTime);
            }
 
            // remove inactive particles
            while (particles[firstActive].age >= duration && firstActive != firstFree) {
                firstActive++;
                if (firstActive == particles.length) firstActive = 0;
            }
 
 
        };
        ParticlePool.prototype.draw = function(context, image) {
            // draw active particles
            if (firstActive < firstFree) {
                for (i = firstActive; i < firstFree; i++)
                    particles[i].draw(context, image);
            }
            if (firstFree < firstActive) {
                for (i = firstActive; i < particles.length; i++)
                    particles[i].draw(context, image);
                for (i = 0; i < firstFree; i++)
                    particles[i].draw(context, image);
            }
        };
        return ParticlePool;
    })();
 
    (function(canvas) {
        var context = canvas.getContext('2d'),
            particles = new ParticlePool(settings.particles.length),
            particleRate = settings.particles.length / settings.particles.duration, // particles/sec
            time;
 
        function pointOnHeart(t) {
            return new Point(
                160 * Math.pow(Math.sin(t), 3),
                130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
            );
        }
 
        var image = (function() {
            var canvas  = document.createElement('canvas'),
                context = canvas.getContext('2d');
            canvas.width  = settings.particles.size;
            canvas.height = settings.particles.size;
 
            function to(t) {
                var point = pointOnHeart(t);
                point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
                point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
                return point;
            }
 
            context.beginPath();
            var t = -Math.PI;
            var point = to(t);
            context.moveTo(point.x, point.y);
            while (t < Math.PI) {
                t += 0.01; // baby steps!
                point = to(t);
                context.lineTo(point.x, point.y);
            }
            context.closePath();
            context.fillStyle = '#00FF7F';
            context.fill();
            var image = new Image();
            image.src = canvas.toDataURL();
            return image;
        })();
 
        function render() {
            requestAnimationFrame(render);
            var newTime   = new Date().getTime() / 1000,
                deltaTime = newTime - (time || newTime);
            time = newTime;
 
            context.clearRect(0, 0, canvas.width, canvas.height);
 
            var amount = particleRate * deltaTime;
            for (var i = 0; i < amount; i++) {
                var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                var dir = pos.clone().length(settings.particles.velocity);
                particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
            }
 
            particles.update(deltaTime);
            particles.draw(context, image);
        }
 
        function onResize() {
            canvas.width  = canvas.clientWidth;
            canvas.height = canvas.clientHeight;
        }
        window.onresize = onResize;
 
        setTimeout(function() {
            onResize();
            render();
        }, 10);
    })(document.getElementById('pinkBoard'));
 
</script>
</body>
</html>
  • 写回答

3条回答 默认 最新

  • CSDN专家-showbo 2022-11-14 12:36
    关注
    
    <!DOCTYPE html>
    <html>
    <head>
        <meta charset="UTF-8">
        <title>爱你</title>
        <style>
            .box {
                margin-top: 1cm;
                text-align: center;
            }
        </style>
    </head>
    
    <style>
        * {
            padding: 0;
            margin: 0;
        }
    
        html, body {
            height: 100%;
            padding: 0;
            margin: 0;
            background: #000;
        }
    
        canvas {
            position: absolute;
            width: 100%;
            height: 100%;
        }
    
        .aa {
            position: fixed;
            left: 50%;
            bottom: 10px;
            color: #ccc
        }
        /*3d立方体图片墙*/
        * {
            padding: 0;
            margin: 0;
        }
    
        #container {
            width: 100%;
            height: 100vh;
            display: flex;
            align-items: center;
            justify-content: center;
            perspective: 500px;
        }
    
        #box {
            width: 150px;
            height: 150px;
            transform-style: preserve-3d;
            transform: translateZ(-75px);
            transition: transform 1s;
            animation: spin 13s linear infinite;
        }
    
        #box div {
            width: 150px;
            height: 150px;
            position: absolute;
        }
    
        img {
            width: 150px;
            height: 150px;
            opacity: 0.9;
        }
        /*立方体的六个面*/
        .front {
            background-color: rgba(0,255,255,0.2);
            transform: translateZ(75px); /*往外移动100像素*/
        }
    
        .back {
            background-color: rgba(0,255,0,0.3);
            transform: translateZ(-75px) rotateY(180deg); /*往里移动100像素,绕Y轴旋转180度*/
        }
    
        .left {
            background-color: rgba(0,0,255,0.3);
            transform: translateX(-75px) rotateY(-90deg); /*往左移动100像素,绕Y轴旋转90度*/
        }
    
        .right {
            background-color: rgba(255,255,0,.3);
            transform: translateX(75px) rotateY(90deg); /*往右移动100像素,绕Y轴旋转90度*/
        }
    
        .top {
            background-color: rgba(255,0,255,.3);
            transform: translateY(-75px) rotateX(90deg); /*向上移动100像素,绕X轴旋转90度*/
        }
    
        .bottom {
            background-color: rgba(255,0,0,0.3);
            transform: translateY(75px) rotateX(-90deg); /*向下移动100像素,绕X轴旋转90度*/
        }
        /*动画*/
        @keyframes spin {
            0% {
                transform: rotateX(0deg);
            }
    
            20% {
                transform: translateZ(-75px) rotateX(-90deg) rotateY(-90deg);
            }
    
            40% {
                transform: rotateX(180deg);
            }
    
            60% {
                transform: rotateX(360deg) rotateY(0deg);
            }
    
            80% {
                transform: rotateX(360deg) rotateY(180deg);
            }
    
            100% {
                transform: rotateX(360deg) rotateY(360deg);
            }
        }
    </style>
    
    <body>
    
        <canvas id="pinkBoard"></canvas>
    
        <div id="container">
            <div id="box">
                <!--图片地址改为对应的本地地址-->
                <div class="front"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/1.jpg" /></div>
                <div class="back"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/2.jpg" /></div>
                <div class="left"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/3.jpg" /></div>
                <div class="right"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/4.jpg" /></div>
                <div class="top"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/5.jpg" /></div>
                <div class="bottom"><img src="https://kysonlai.gitee.io/css3_cubic_wall/imgs/6.png" /></div>
            </div>
        </div>
        <script>
    
            var settings = {
                particles: {
                    length: 500,
                    duration: 2,
                    velocity: 100,
                    effect: -0.75,
                    size: 30,
                },
            };
    
    
            (function () {
                var b = 0;
                var c = ["ms", "moz", "webkit", "o"];
                for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) {
                    window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"];
                    window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"]
                }
                if (!window.requestAnimationFrame) {
                    window.requestAnimationFrame = function (h, e) {
                        var d = new Date().getTime();
                        var f = Math.max(0, 16 - (d - b));
                        var g = window.setTimeout(function () { h(d + f) }, f);
                        b = d + f;
                        return g
                    }
                }
                if (!window.cancelAnimationFrame) {
                    window.cancelAnimationFrame = function (d) {
                        clearTimeout(d)
                    }
                }
            }());
    
            var Point = (function () {
                function Point(x, y) {
                    this.x = (typeof x !== 'undefined') ? x : 0;
                    this.y = (typeof y !== 'undefined') ? y : 0;
                }
                Point.prototype.clone = function () {
                    return new Point(this.x, this.y);
                };
                Point.prototype.length = function (length) {
                    if (typeof length == 'undefined')
                        return Math.sqrt(this.x * this.x + this.y * this.y);
                    this.normalize();
                    this.x *= length;
                    this.y *= length;
                    return this;
                };
                Point.prototype.normalize = function () {
                    var length = this.length();
                    this.x /= length;
                    this.y /= length;
                    return this;
                };
                return Point;
            })();
    
            var Particle = (function () {
                function Particle() {
                    this.position = new Point();
                    this.velocity = new Point();
                    this.acceleration = new Point();
                    this.age = 0;
                }
                Particle.prototype.initialize = function (x, y, dx, dy) {
                    this.position.x = x;
                    this.position.y = y;
                    this.velocity.x = dx;
                    this.velocity.y = dy;
                    this.acceleration.x = dx * settings.particles.effect;
                    this.acceleration.y = dy * settings.particles.effect;
                    this.age = 0;
                };
                Particle.prototype.update = function (deltaTime) {
                    this.position.x += this.velocity.x * deltaTime;
                    this.position.y += this.velocity.y * deltaTime;
                    this.velocity.x += this.acceleration.x * deltaTime;
                    this.velocity.y += this.acceleration.y * deltaTime;
                    this.age += deltaTime;
                };
                Particle.prototype.draw = function (context, image) {
                    function ease(t) {
                        return (--t) * t * t + 1;
                    }
                    var size = image.width * ease(this.age / settings.particles.duration);
                    context.globalAlpha = 1 - this.age / settings.particles.duration;
                    context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
                };
                return Particle;
            })();
    
            var ParticlePool = (function () {
                var particles,
                    firstActive = 0,
                    firstFree = 0,
                    duration = settings.particles.duration;
    
                function ParticlePool(length) {
                    // create and populate particle pool
                    particles = new Array(length);
                    for (var i = 0; i < particles.length; i++)
                        particles[i] = new Particle();
                }
                ParticlePool.prototype.add = function (x, y, dx, dy) {
                    particles[firstFree].initialize(x, y, dx, dy);
    
                    // handle circular queue
                    firstFree++;
                    if (firstFree == particles.length) firstFree = 0;
                    if (firstActive == firstFree) firstActive++;
                    if (firstActive == particles.length) firstActive = 0;
                };
                ParticlePool.prototype.update = function (deltaTime) {
                    var i;
    
                    // update active particles
                    if (firstActive < firstFree) {
                        for (i = firstActive; i < firstFree; i++)
                            particles[i].update(deltaTime);
                    }
                    if (firstFree < firstActive) {
                        for (i = firstActive; i < particles.length; i++)
                            particles[i].update(deltaTime);
                        for (i = 0; i < firstFree; i++)
                            particles[i].update(deltaTime);
                    }
    
                    // remove inactive particles
                    while (particles[firstActive].age >= duration && firstActive != firstFree) {
                        firstActive++;
                        if (firstActive == particles.length) firstActive = 0;
                    }
    
    
                };
                ParticlePool.prototype.draw = function (context, image) {
                    // draw active particles
                    if (firstActive < firstFree) {
                        for (i = firstActive; i < firstFree; i++)
                            particles[i].draw(context, image);
                    }
                    if (firstFree < firstActive) {
                        for (i = firstActive; i < particles.length; i++)
                            particles[i].draw(context, image);
                        for (i = 0; i < firstFree; i++)
                            particles[i].draw(context, image);
                    }
                };
                return ParticlePool;
            })();
    
            (function (canvas) {
                var context = canvas.getContext('2d'),
                    particles = new ParticlePool(settings.particles.length),
                    particleRate = settings.particles.length / settings.particles.duration, // particles/sec
                    time;
    
                function pointOnHeart(t) {
                    return new Point(
                        160 * Math.pow(Math.sin(t), 3),
                        130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
                    );
                }
    
                var image = (function () {
                    var canvas = document.createElement('canvas'),
                        context = canvas.getContext('2d');
                    canvas.width = settings.particles.size;
                    canvas.height = settings.particles.size;
    
                    function to(t) {
                        var point = pointOnHeart(t);
                        point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
                        point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
                        return point;
                    }
    
                    context.beginPath();
                    var t = -Math.PI;
                    var point = to(t);
                    context.moveTo(point.x, point.y);
                    while (t < Math.PI) {
                        t += 0.01; // baby steps!
                        point = to(t);
                        context.lineTo(point.x, point.y);
                    }
                    context.closePath();
                    context.fillStyle = '#00FF7F';
                    context.fill();
                    var image = new Image();
                    image.src = canvas.toDataURL();
                    return image;
                })();
    
                function render() {
                    requestAnimationFrame(render);
                    var newTime = new Date().getTime() / 1000,
                        deltaTime = newTime - (time || newTime);
                    time = newTime;
    
                    context.clearRect(0, 0, canvas.width, canvas.height);
    
                    var amount = particleRate * deltaTime;
                    for (var i = 0; i < amount; i++) {
                        var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                        var dir = pos.clone().length(settings.particles.velocity);
                        particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
                    }
    
                    particles.update(deltaTime);
                    particles.draw(context, image);
                }
    
                function onResize() {
                    canvas.width = canvas.clientWidth;
                    canvas.height = canvas.clientHeight;
                }
                window.onresize = onResize;
    
                setTimeout(function () {
                    onResize();
                    render();
                }, 10);
            })(document.getElementById('pinkBoard'));
    
        </script>
    </body>
    </html>
    
    
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  • 系统已结题 11月22日
  • 已采纳回答 11月14日
  • 创建了问题 11月14日

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