func identityMat4() [16]float {
return {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 }
}
I hope you get the idea of what I'm trying to do from the example. How do I do this in Go?
func identityMat4() [16]float {
return {
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 }
}
I hope you get the idea of what I'm trying to do from the example. How do I do this in Go?
func identityMat4() [16]float64 {
return [...]float64{
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 }
}