I am doing something like this in my code
test1 = make(map[string]interface{})
test2 = make(map[string]interface{})
test3 = make(map[string]interface{})
test4 = make(map[string]interface{})
gob.Register(test1)
gob.Register(test2)
gob.Register(test3)
gob.Register(test4)
It compiles but am I suppose to be doing it that way? Or do I just need to register one of them because they have the same type?
gob.Register(test1)