Trying to create a slice in which the type is set dynamicaly based on a pointer to a specific type, so i made the following sample
func main() {
var chicken *Chicken
//create a slice of chickens
chickens:=GetaDynamiclyTypedSlice(chicken)
//this throws cannot range over chickens (type *[]interface {}) and i cant figure how to create a slice using my above chicken pointer
for _,chicken := range chickens{
fmt.Println(chicken)
}
}
type Chicken struct{
Weight float64
}
func GetaDynamiclyTypedSlice(ptrItemType interface{})*[]interface {}{
var collection []interface{}
itemtyp := reflect.TypeOf(ptrItemType).Elem()
for i:=0;i<1000;i++{
//create an item of the wanted type
item := reflect.New(itemtyp)
//set a random float to the weight value
item.Elem().FieldByName("Weight").SetFloat(rnd.ExpFloat64())
collection = append(collection,&item)
}
return &collection
}
- what should i do to be able to use range on the returned slice?
- how can i use the itemtyp as the type of my slice?