I have multiple structs that have one common field; let's call it common
here
type Struct1 struct {
foo string
bar string
common string
}
type Struct2 struct {
baz int
qux string
common string
}
I want to create a function that takes an Interface
as input and nullifies common
. The available struct types won't be known at compile time, so I can't create a separate function for each type, and I can't use a switch statement.
P.S: In my use-case, I want to nullify common
because it holds the creation time of each struct, and I want to track the history of the struct, so I will know if it changes. Having the creation time inside the struct will mess this up because the creation time will be different every time a new struct is generated even though its actual data may be the same.