I'm considering using gob ("encoding/gob") for serializing data in a network protocol, I have been searching around and can't seem to find any solution to these problems:
Message framing - The gob documentation gives the impression that you can simply wrap your TCP connection in a gob decoder and read away. But what happens if you only received half a message? Can gob somehow deal with this or am I forced to add a message frame and copy over the message data into a buffer for gob to unserialize?
Different types of messages - The protocol has different types of messages, how is this best handled with gob? By having an identifier before every gob blob indicating the type of the data? By putting all messages into a "Master" message which contains fields for all the different messages (reducing it to only one type of message)? I tried the latter (simpler) and it seems to have a HUGE overhead (>650 bytes).