dos3018 2016-05-21 17:44
浏览 464

Gorilla Websocket-读取错误:在失败的Websocket连接上重复读取

Using the gorilla websocket api for go, how do i know if a client is still connected?

What Im trying with now is:

func Listen(ws *websocket.Conn) {
    connTimeout := 3
    timeLastSent := time.Now().Second()

    for ((timeLastSent + connTimeout) % 60) != time.Now().Second() {

        msg := Message{}
        err := ws.ReadJSON(&msg)

        if err == websocket.ErrCloseSent {
            break
        } else if err != nil {
            continue
        }

        //Message recived
        EventMessage <- msg

        timeLastSent = time.Now().Second()
    }
  //Connection timed out.
    return
}

But this results in the error repeated read on failed websocket connection.

Ive been looking into using ws.SetReadDeadline(t), but Ive no idea of either how to use it nor if its even the thing Im looking for.

How should i go about this?

  • 写回答

0条回答

    报告相同问题?

    悬赏问题

    • ¥15 素材场景中光线烘焙后灯光失效
    • ¥15 请教一下各位,为什么我这个没有实现模拟点击
    • ¥15 执行 virtuoso 命令后,界面没有,cadence 启动不起来
    • ¥50 comfyui下连接animatediff节点生成视频质量非常差的原因
    • ¥20 有关区间dp的问题求解
    • ¥15 多电路系统共用电源的串扰问题
    • ¥15 slam rangenet++配置
    • ¥15 有没有研究水声通信方面的帮我改俩matlab代码
    • ¥15 ubuntu子系统密码忘记
    • ¥15 保护模式-系统加载-段寄存器