doutiaoku4495 2015-12-04 04:03
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I have a map with objects that needs to be released before clearing the map. I am tempted to iterate over the map and remove/release objects as I walk through it.

Here is a mock up example https://play.golang.org/p/kAtPoUgMsq

Since the only way to iterate the map is through range, how would I synchronize multiple producers and multiple consumers?

I don't want to read lock the map since that would make delete/modifying keys during the iteration impossible.

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  • douyu7618 2015-12-04 07:37
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    You do not state all the requirements (e.g. can the release of multiple objects happen simultaneously, etc) but the simplest solution I can think of is to remove elements and launch a release goroutine for each of the removed elements:

    for key := range keysToRemove {
        if v, ok := m[k]; ok {
            delete(m, k)
            go release(k, v)
        }
    }
    
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