public bool IsNewKeyPress(Keys key, PlayerIndex? controllingPlayer,
out PlayerIndex playerIndex)
{
if (controllingPlayer.HasValue)
{
// Read input from the specified player.
playerIndex = controllingPlayer.Value;
int i = (int)playerIndex;
return (CurrentKeyboardStates[i].IsKeyDown(key) &&
LastKeyboardStates[i].IsKeyUp(key));
}
else
{
// Accept input from any player.
return (IsNewKeyPress(key, PlayerIndex.One, out playerIndex) ||
IsNewKeyPress(key, PlayerIndex.Two, out playerIndex) ||
IsNewKeyPress(key, PlayerIndex.Three, out playerIndex) ||
IsNewKeyPress(key, PlayerIndex.Four, out playerIndex));
}
}
我不明白else中的return。
不是说out关键字是让函数来初始化参数的吗。但是给playerindex赋值的语句在if中,如果没有按键按下,那么if不成立,在else中这个函数会不断的自己调用自己,同时playerindex无法得到值。
本人刚接触编程,不懂怎么学习,理解能力不强,
以上是我的理解,这种理解无疑是错的。希望接触过编程的前辈给指点一下。