- (void)awakeFromNib{ int count = 50; for (int i = 0; i < count; i++) {
// CGFloat x[count]= {};
CGFloat y = arc4random_uniform(667);
CGFloat x = arc4random_uniform(375);
CGPoint num[i] = (x,y);
}
}
// CGFloat x[count]= {};
CGFloat y = arc4random_uniform(667);
CGFloat x = arc4random_uniform(375);
CGPoint num[i] = (x,y);
}
}