控制鼠标的代码如下,我这个是鼠标控制游戏物体,鼠标移到哪里,游戏物体跟到哪里
Vector3 dis = Camera.main.ScreenToWorldPoint(Input.mousePosition);
dis.z = this.transform.position.z; //固定z轴
this.transform.position = dis;
this.transform.position = Vector3.Lerp(this.transform.position, dis, Time.deltaTime);
this.transform.position = Vector3.MoveTowards(this.transform.position, dis, Time.deltaTime);
Vector3 speed = Vector3.zero;
this.transform.position = Vector3.SmoothDamp(this.transform.position, dis, ref speed, 0.1f);