C#ArcEngine二次开发如何实现Arcmap中编辑器里面的部分功能
增加、删除面等功能已经实现,我需要类似Arcmap中的“整形要素工具”来协助我修改面要素
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C#ArcEngine二次开发如何实现Arcmap中编辑器里面的部分功能
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- 阿里嘎多学长 2023-04-06 09:20关注
以下内容部分参考ChatGPT模型:
首先,要实现类似ArcMap中的“整形要素工具”,您需要使用ArcObjects的编辑器对象来实现。具体来说,您需要创建一个新的编辑工具类,该类将继承自ESRI.ArcGIS.Desktop.AddIns.Tool类,并实现IEditTask接口。在您的编辑工具类中,您需要实现OnMouseDown和OnMouseMove事件处理程序以捕获鼠标单击和移动事件。然后,您可以使用IEditor对象来获取当前编辑会话中的活动编辑图层,并使用IEditTask接口中的EditSketch对象来获取当前正在编辑的要素的几何图形。
接下来,您可以使用IEditTask接口提供的一些方法和属性来执行您的编辑操作。例如,您可以使用EditSketch对象中的AddVertex方法向当前正在编辑的要素添加新的顶点,使用MovePoint方法移动现有顶点,使用Cut方法将要素分割为两个要素等等。
最后,您需要在您的编辑工具类中实现OnDoubleClick事件处理程序以完成编辑操作,并将编辑结果保存到编辑会话中。
以下是一个简单的示例,演示如何使用编辑器对象实现“整形要素工具”:
using ESRI.ArcGIS.ArcMapUI; using ESRI.ArcGIS.Carto; using ESRI.ArcGIS.Editor; using ESRI.ArcGIS.Geometry; using ESRI.ArcGIS.Desktop.AddIns; namespace EditTools { public class ReshapeTool : Tool, IEditTask { private IEditor m_editor; private IEditSketch m_editSketch; private IFeature m_editFeature; public ReshapeTool() { m_editor = ArcMap.Editor; } protected override void OnMouseDown(MouseEventArgs arg) { // Get the active edit layer IFeatureLayer editLayer = m_editor.EditLayer as IFeatureLayer; if (editLayer == null) return; // Get the clicked point in map coordinates IPoint clickedPoint = ArcMap.Document.ActiveView.ScreenDisplay.DisplayTransformation.ToMapPoint(arg.X, arg.Y); // Get the nearest feature to the clicked point m_editFeature = GetNearestFeature(editLayer, clickedPoint); if (m_editFeature == null) return; // Start editing the feature m_editor.StartOperation(); // Get the edit sketch for the feature m_editSketch = m_editor as IEditSketch; m_editSketch.Geometry = m_editFeature.ShapeCopy; m_editSketch.RefreshSketch(); // Capture mouse move events to reshape the feature this.Cursor = Cursors.Cross; this.Enabled = true; } protected override void OnMouseMove(MouseEventArgs arg) { if (m_editSketch == null) return; // Get the current mouse position in map coordinates IPoint currentPoint = ArcMap.Document.ActiveView.ScreenDisplay.DisplayTransformation.ToMapPoint(arg.X, arg.Y); // Reshape the feature based on the current mouse position m_editSketch.MovePoint(m_editSketch.PointCount - 1, currentPoint); m_editSketch.RefreshSketch(); } protected override void OnDoubleClick() { if (m_editSketch == null) return; // Finish editing the feature m_editor.StopOperation("Reshape Feature"); m_editor.Map.SelectFeature(m_editor.EditLayer, m_editFeature); // Clear the edit sketch m_editSketch.Geometry = null; m_editSketch.RefreshSketch(); // Reset the cursor and tool state this.Cursor = Cursors.Default; this.Enabled = false; } #region IEditTask Members public void Activate() { // Nothing to do } public void Deactivate() { // Nothing to do } public void Delete() { // Nothing to do } public void FinishSketch() { // Nothing to do } public void RefreshSketch() { // Nothing to do } public void StartSketch(IGeometry geometry) { // Nothing to do } public void UpdateSketch(IGeometry geometry) { // Nothing to do } #endregion private IFeature GetNearestFeature(IFeatureLayer layer, IPoint point) { // Get a search envelope around the clicked point IEnvelope searchEnvelope = point.Envelope; searchEnvelope.Expand(0.1, 0.1, false); // Create a spatial filter to search for features within the search envelope ISpatialFilter spatialFilter = new SpatialFilterClass(); spatialFilter.Geometry = searchEnvelope; spatialFilter.SpatialRel = esriSpatialRelEnum.esriSpatialRelIntersects; // Search for features within the search envelope IFeatureCursor featureCursor = layer.Search(spatialFilter, false); IFeature feature = featureCursor.NextFeature(); // Get the nearest feature to the clicked point double minDistance = double.MaxValue; IFeature nearestFeature = null; while (feature != null) { double distance = point.DistanceTo(feature.ShapeCopy as IPoint); if (distance < minDistance) { minDistance = distance; nearestFeature = feature; } feature = featureCursor.NextFeature(); } return nearestFeature; } } }
在这个示例中,我们创建了一个名为“ReshapeTool”的编辑工具类,它允许用户在单击要素时捕获要素,并在鼠标移动时重新形状要素。要实现这个功能,我们使用了IEditor、IEditTask和IEditSketch等编辑器对象,以及一些编辑操作,如AddVertex、MovePoint和Cut等。我们还使用了GetNearestFeature方法来查找最接近鼠标单击点的要素。
注意,这只是一个简单的示例,您可能需要根据您的具体需求进行一些修改和定制。但是,这个示例应该可以帮助您了解如何使用ArcObjects编辑器对象来实现类似ArcMap中的“整形要素工具”。
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