UE5.3在创建c++项目时报错,有哪位佬能帮我看看这到底是什么问题吗
Running E:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/Build.bat -projectfiles -project="E:/Documents/Unreal Projects/Test/Test.uproject" -game -rocket -progress
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "....\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -projectfiles -project="E:/Documents/Unreal Projects/Test/Test.uproject" -game -rocket -progress
Log file: C:\Users???AppData\Local\UnrealBuildTool\Log_GPF.txt
Some Platforms were skipped due to invalid SDK setup: IOS, Android, Linux, LinuxArm64.
See the log file for detailed information
Generating VisualStudio project files:
Discovering modules, targets and source code for project...
WARNING: UnrealBuildTool has banned the MSVC 14.30.0-14.33.99999 toolchains due to compiler issues. Please install a different toolchain such as 14.36.32532 by opening the generated solution and installing recommended components or from the Visual Studio installer.
Microsoft platform targets must be compiled with Visual Studio 2022 17.4 (MSVC 14.34.x) or later for the installed engine. Please update Visual Studio 2022 and ensure no configuration is forcing WindowsTargetRules.Compiler to VisualStudio2019. The current compiler version was detected as: 14.32.