doujiao1948 2013-06-25 05:38
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uint64是否占用8个字节的存储空间?

Official document says uint64 is an unsigned integer of 64-bits, does that mean any uint64 number should take 8 bytes storage, no matter how small or how large it is?

Edit:

Thanks for everyone's answer!

I raised the doubt when I noticed that binary.PutUvarint consumes up to 10 bytes to store a large uint64, despite that maximum uint64 should only take 8 bytes.

I then found answer to my doubt in the source code of Golang lib:

Design note:
// At most 10 bytes are needed for 64-bit values. The encoding could
// be more dense: a full 64-bit value needs an extra byte just to hold bit 63.
// Instead, the msb of the previous byte could be used to hold bit 63 since we
// know there can't be more than 64 bits. This is a trivial improvement and
// would reduce the maximum encoding length to 9 bytes. However, it breaks the
// invariant that the msb is always the "continuation bit" and thus makes the
// format incompatible with a varint encoding for larger numbers (say 128-bit).
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  • dongshandun4363 2013-06-25 06:19
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    According to http://golang.org/ref/spec#Size_and_alignment_guarantees:

    type                                 size in bytes
    
    byte, uint8, int8                     1
    uint16, int16                         2
    uint32, int32, float32                4
    uint64, int64, float64, complex64     8
    complex128                           16
    

    So, yes, uint64 will always take 8 bytes.

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