胡阳阳Y 2022-03-21 17:41 采纳率: 100%
浏览 43
已结题

这个哪里错了阿 编译也没问题

#include <stdio.h>
#include <malloc.h>
#include <stdlib.h>

typedef struct Node
{
int data;
struct Node * pNext;

}NODE, PNODE;//NODE 表示 struct Node; PNODE 表示 struct Node

typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;//PSTACK 等价于 strucr ATACK *

void init(PSTACK);
void push(PSTACK,int);
void traverse(PSTACK);
bool pop(PSTACK,int *);
void clear(PSTACK pS);

int main()
{
STACK S;//STACK等价于 struct Stack
int val;
init(&S);//初始化 目的是造出一个空栈
push(&S,1);//压栈
push(&S,2);//压栈
push(&S,3);
push(&S,4);
push(&S,5);
push(&S,6);
traverse(&S);//遍历输出
if( pop(&S,&val))//出栈
{
printf("出栈成功,出栈的元素是%d\n",val);
}
else
{
printf("出栈失败!\n");
}

}

void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if(NULL == pS->pTop )
{
printf("动态内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottom = pS->pTop ;
pS->pTop ->pNext = NULL;//pS->Bottom->pNext = NULL;
}
}

void push(PSTACK pS,int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop ;//pS->Top不能改成pS->Bottom
pS->pTop = pNew;

return; 

}

void traverse(PSTACK pS)
{
PNODE p = pS->pTop ;
while(p!=pS->pBottom )
{
printf("%d",p->data );
}
printf("\n");

return;

}

/*把pS所指向的栈出栈一次,并把出栈的元素存入pVal形参所指向的变量中,
如果出栈失败,返回false,否则返回true
*/
bool empty(PSTACK pS)
{
if(pS->pTop == pS->pBottom )
return true;
else
return false;
}
bool pop(PSTACK pS,int *pVal)
{
if(empty(pS))//pS本身存放的就是S的地址
{
return false;
}
else
{
PNODE r = pS->pTop ;
* pVal = r->data ;
pS->pTop = r->pNext ;
free(r);
r = NULL;

    return true;
}

}
//清空
void clear(PSTACK pS)
{
if(empty(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
PNODE q = NULL;

    while (p !=pS->pBottom)
    {
        q = p->pNext ;
        free(p);
        p=q;
    }
    pS->pTop = pS->pBottom;
}

}

img

  • 写回答

2条回答 默认 最新

  • 关注

    再traverse函数中,while循环中,p没有往后移动导致死循环了。
    p = p->pNext;
    traverse函数代码:

    void traverse(PSTACK pS)
    {
        PNODE p = pS->pTop;
        while (p != pS->pBottom)
        {
            printf("%d ", p->data);
            p = p->pNext;
        }
        printf("\n");
    
        return;
    }
    
    

    完整代码及运行结果如下:

    img

    代码:

    include <stdio.h>
    #include <malloc.h>
    #include <stdlib.h>
    
    typedef struct Node
    {
        int data;
        struct Node* pNext;
    
    }NODE, *PNODE;//NODE 表示 struct Node; PNODE 表示 struct Node
    
    typedef struct Stack
    {
        PNODE pTop;
        PNODE pBottom;
    }STACK, *PSTACK;//PSTACK 等价于 strucr ATACK *
    
    void init(PSTACK);
    void push(PSTACK, int);
    void traverse(PSTACK);
    bool pop(PSTACK, int*);
    void clear(PSTACK pS);
    
    int main()
    {
        STACK S;//STACK等价于 struct Stack
        int val;
        init(&S);//初始化 目的是造出一个空栈
        push(&S, 1);//压栈
        push(&S, 2);//压栈
        push(&S, 3);
        push(&S, 4);
        push(&S, 5);
        push(&S, 6);
        traverse(&S);//遍历输出
        if (pop(&S, &val))//出栈
        {
            printf("出栈成功,出栈的元素是%d\n", val);
        }
        else
        {
            printf("出栈失败!\n");
        }
    
    }
    
    void init(PSTACK pS)
    {
        pS->pTop = (PNODE)malloc(sizeof(NODE));
        if (NULL == pS->pTop)
        {
            printf("动态内存分配失败!\n");
            exit(-1);
        }
        else
        {
            pS->pBottom = pS->pTop;
            pS->pTop->pNext = NULL;//pS->Bottom->pNext = NULL;
        }
    }
    
    void push(PSTACK pS, int val)
    {
        PNODE pNew = (PNODE)malloc(sizeof(NODE));
        pNew->data = val;
        pNew->pNext = pS->pTop;//pS->Top不能改成pS->Bottom
        pS->pTop = pNew;
    
        return;
    }
    
    void traverse(PSTACK pS)
    {
        PNODE p = pS->pTop;
        while (p != pS->pBottom)
        {
            printf("%d ", p->data);
            p = p->pNext;
        }
        printf("\n");
    
        return;
    }
    
    /*把pS所指向的栈出栈一次,并把出栈的元素存入pVal形参所指向的变量中,
    如果出栈失败,返回false,否则返回true
    */
    bool empty(PSTACK pS)
    {
        if (pS->pTop == pS->pBottom)
            return true;
        else
            return false;
    }
    bool pop(PSTACK pS, int* pVal)
    {
        if (empty(pS))//pS本身存放的就是S的地址
        {
            return false;
        }
        else
        {
            PNODE r = pS->pTop;
            *pVal = r->data;
            pS->pTop = r->pNext;
            free(r);
            r = NULL;
    
            return true;
        }
    }
    //清空
    void clear(PSTACK pS)
    {
        if (empty(pS))
        {
            return;
        }
        else
        {
            PNODE p = pS->pTop;
            PNODE q = NULL;
    
            while (p != pS->pBottom)
            {
                q = p->pNext;
                free(p);
                p = q;
            }
            pS->pTop = pS->pBottom;
        }
    }
    
    
    
    
    本回答被题主选为最佳回答 , 对您是否有帮助呢?
    评论 编辑记录
查看更多回答(1条)

报告相同问题?

问题事件

  • 系统已结题 3月29日
  • 已采纳回答 3月21日
  • 创建了问题 3月21日

悬赏问题

  • ¥15 公交车和无人机协同运输
  • ¥15 stm32代码移植没反应
  • ¥15 matlab基于pde算法图像修复,为什么只能对示例图像有效
  • ¥100 连续两帧图像高速减法
  • ¥15 如何绘制动力学系统的相图
  • ¥15 对接wps接口实现获取元数据
  • ¥20 给自己本科IT专业毕业的妹m找个实习工作
  • ¥15 用友U8:向一个无法连接的网络尝试了一个套接字操作,如何解决?
  • ¥30 我的代码按理说完成了模型的搭建、训练、验证测试等工作(标签-网络|关键词-变化检测)
  • ¥50 mac mini外接显示器 画质字体模糊