#创建了一个类
class Player :public Game
{
std::string m_Name;
public:
Player(std::string& name) { //&是干嘛用的 为什么用引用
m_Name = name;
}
std::string game() { return m_Name; }
};
class Player :public Game
{
std::string m_Name;
public:
Player(std::string name) { //阿巴阿巴
m_Name = name;
}
std::string game() { return m_Name; }
};
#这两个构造函数的参数有什么区别与不同,会产生怎样的效果嘞
#Windows11 VS