I must be missing something. I cannot initialize an object's inherited fields without directly accessing them.
My goal is trying to keep it simple.
package main
type Page struct {
Title string
}
type Article struct {
Page
Id int
}
func main() {
// this generates a build error:
// "invalid field name Title in struct initializer"
//
p := &Article{
Title: "Welcome!",
Id: 2,
}
// this generates a build error:
// "invalid field name Page.Title in struct initializer"
//
p := &Article{
Page.Title: "Welcome!",
Id: 2,
}
// this works, but is verbose... trying to avoid this
//
p := &Article{
Id: 2,
}
p.Title = "Welcome!"
// as well as this, since the above was just a shortcut
//
p := &Article{
Id: 2,
}
p.Page.Title = "Welcome!"
}
Thanks in advance.