The JSON unmarshaller uses reflection to look at the type it is unmarshalling to. Given an uninitialised interface{}
as the destination for the unmarshalled data, a JSON object
gets unmarshalled into a map[string]interface{}
(example in playground).
Here are some ideas.
Option A
If you know the datatype, you can define a new response struct for each type. Example:
type FooResponse struct {
Err int `json:"err"`
Data Foo `json:"data"`
}
type Foo struct {
FooField string `json:"foofield"`
}
type BarResponse struct {
Err int `json:"err"`
Data Bar `json:"data"`
}
type Bar struct {
BarField string `json:"barfield"`
}
Option B
If you prefer to have a single Response
struct instead of one per type, you can tell the JSON unmarshaller to avoid unmarshalling the data
field until a later time by using the json.RawMessage
data type:
package main
import (
"encoding/json"
"fmt"
"log"
)
type Response struct {
Err int `json:"err"`
Data json.RawMessage `json:"data"`
}
type Foo struct {
FooField string `json:"foofield"`
}
type Bar struct {
BarField string `json:"barfield"`
}
func main() {
fooRespJSON := []byte(`{"data":{"foofield":"foo value"}}`)
barRespJSON := []byte(`{"data":{"barfield":"bar value"}}`)
var (
resp Response
foo Foo
bar Bar
)
// Foo
if err := json.Unmarshal(fooRespJSON, &resp); err != nil {
log.Fatal(err)
}
if err := json.Unmarshal(resp.Data, &foo); err != nil {
log.Fatal(err)
}
fmt.Println("foo:", foo)
// Bar
if err := json.Unmarshal(barRespJSON, &resp); err != nil {
log.Fatal(err)
}
if err := json.Unmarshal(resp.Data, &bar); err != nil {
log.Fatal(err)
}
fmt.Println("bar:", bar)
}
Output:
foo: {foo value}
bar: {bar value}
https://play.golang.org/p/Y7D4uhaC4a8
Option C
A third option, as pointed out by @mkopriva in a comment on the question, is to use interface{}
as an intermediary datatype and pre-initialise this to a known datatype.
Emphasis lies on the word intermediary -- of course passing around an interface{}
is best avoided (Rob Pike's Go Proverbs). The use-case here is to allow any datatype to be used without the need for multiple different Response
types. On way to avoid exposing the interface{}
is to wrap the response completely, exposing only the data and the error:
package main
import (
"encoding/json"
"fmt"
"log"
)
type Foo struct {
FooField string `json:"foofield"`
}
type Bar struct {
BarField string `json:"barfield"`
}
type Error struct {
Code int
}
func (e *Error) Error() string {
return fmt.Sprintf("error code %d", e.Code)
}
func unmarshalResponse(data []byte, v interface{}) error {
resp := struct {
Err int `json:"err"`
Data interface{} `json:"data"`
}{Data: v}
if err := json.Unmarshal(data, &resp); err != nil {
return err
}
if resp.Err != 0 {
return &Error{Code: resp.Err}
}
return nil
}
func main() {
fooRespJSON := []byte(`{"data":{"foofield":"foo value"}}`)
barRespJSON := []byte(`{"data":{"barfield":"bar value"}}`)
errRespJSON := []byte(`{"err": 123}`)
// Foo
var foo Foo
if err := unmarshalResponse(fooRespJSON, &foo); err != nil {
log.Fatal(err)
}
fmt.Println("foo:", foo)
// Bar
var bar Bar
if err := unmarshalResponse(barRespJSON, &bar); err != nil {
log.Fatal(err)
}
fmt.Println("bar:", bar)
// Error response
var v interface{}
if err := unmarshalResponse(errRespJSON, &v); err != nil {
log.Fatal(err)
}
}
Output:
foo: {foo value}
bar: {bar value}
2009/11/10 23:00:00 error code 123
https://play.golang.org/p/5SVfQGwS-Wy