doutuoben6908 2016-10-26 04:54
浏览 13
已采纳

相当于Python的字典

I am looking for a way to store multiple values for each key (just like we can in python using dictionary) using Go. Is there a way this can be achieved in Go?

  • 写回答

2条回答 默认 最新

  • doushijia5684 2016-10-26 05:21
    关注

    Based on your response in comments I would suggest something like the following using a struct (though if you are only interested in a single value like name for each item in your slice then you could just use a map[int][]string{}

    type Thing struct {
        name string
        age  int
    }
    
    myMap := map[int][]Thing{}
    

    If you want to add things then you just do...

    myMap[100] = append(myMap[100], Thing{"sberry": 37})
    

    Or if you want to create it in place:

    myMap := map[int][]Thing{
            100: []Thing{Thing{"sberry", 37}},
            2:   []Thing{Thing{"johndoe", 22}},
        }
    

    EDIT: Adding a "nameIn" function based on comments as demo:

    func nameIn(things []Thing, name string) bool {
        for _, thing := range things {
            if thing.name == name {
                return true
            }
        }
        return false
    }
    
    if nameIn(myMap[100], "John") {
        ...
    

    If the slices are really big and speed is concern then you could keep a reverse lookup map like map[string]int where an entry would be John: 100, but you will need to most likely use some user defined functions to do your map modifications so it can change the reverse lookup as well. This also limits you by requiring unique names.

    Most likely the nameIn would work just fine.

    本回答被题主选为最佳回答 , 对您是否有帮助呢?
    评论
查看更多回答(1条)

报告相同问题?