doushantun0614 2018-12-22 21:09
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Go中的Kinda“方法超载”?

Assuming I got a type named State:

type State struct {
    // ... does not matter what is inside
}

along with a method defined on it:

func (s *State) prettyName() string {
    return "I am a state!"
}

Currently there is no way I can alter prettyName()'s behavior. I known that Go intentionally escapes OOP-like inheritance and methods overloading and this would probably never change, but still: what if I need prettyName() to behave differently depending upon whatever factor? The only solution I see is:

type State struct {
    _prettyName func() string
}
func (s *State) prettyName() string {
    return s._prettyName()
}

Is there a better Go-style way to achieve the same goal?

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  • doucheng4660 2018-12-23 02:16
    关注

    An interface should work here.

    creating an interface like

    type Stateful interface  {
        State() string
    }
    

    and a base state type

    type BaseState struct{
    }
    func (s BaseState) State() string{
        return "Base state"
    } 
    

    you can imbed the BaseState struct

    type MyStruct struct{
        BaseState
    }
    

    so that State Will return "Base state", but can also implement its own method.

    func (s MyStruct) State() string{
        return "New State"
    } 
    

    and now State will return "New State"

    https://play.golang.org/p/QOajW0O6gIz

    本回答被题主选为最佳回答 , 对您是否有帮助呢?
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