2017-01-07 20:03
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go-zookeeper Connect在没有有效连接的情况下返回

I have a question regarding zookeeper, I am trying to implement simple service discovery with zookeeper in go, I am using go-zookeeper: https://github.com/samuel/go-zookeeper

My question is whenever I connect to zookeeper using for example:

zoo_keeper, _, err := zk.Connect(s, time.Second)

the function returns immediately and no error is reported, but there is no actual valid connection yet. Now for example if I want to create znodes, what do I need to check to make sure I have a valid connection before doing so?

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我有一个关于Zookeeper的问题,我正在尝试使用Zookeeper在go中实现简单的服务发现,我正在使用go -zookeeper: https://github.com/samuel/go-zookeeper


  zoo_keeper,_,err:= zk.Connect(s,time.Second)  

该函数立即返回,并且未报告任何错误,但尚无实际的有效连接。 现在,例如,如果我要创建znodes,在执行此操作之前需要检查什么以确保我具有有效的连接?

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1条回答 默认 最新

  • dss67853 2017-01-10 19:53

    After trying several things, and thanks to the suggestion from Imesha, I can achieve what I wanted using channels. Below is my sample code.

    func zk_connect(zk_server string) (*zk.Conn, error) {
        zoo_keeper, session, err := zk.Connect([]string{zk_server}, time.Second)
        if err != nil {
            return nil, err
        for event := range session {
            if event.State == zk.StateConnected {
                log.Printf("zookeeper State: %s
    ", event.State)
        return zoo_keeper, nil
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