我编写的是用篮子接小球,在一个面板里既可以控制篮子左右移动,又不妨碍小球随机掉落,小球可以用Timer动画隔一段时间就repaint,篮子通过按钮左右移动之后也要repaint,他们都是通过一个paintComponent画出来的,但是这样一来,小球本来在时间间隔里,但是每次一移动篮子,小球又要重画,这样造成小球移动得时快时慢,这样怎么办???
下面是我的Java代码:
public class FinalProject extends JFrame{
private JButton jbtLeft = new JButton("Left");
private JButton jbtRight = new JButton("Right");
private JTextField jtfTotal = new JTextField(4);
private JTextField jtfCount = new JTextField(4);
private AppleJPanel p2 = new AppleJPanel();
int count=0;
int type=0;
//int n = Integer.parseInt(jtfTotal.getText());
public FinalProject(){
JPanel p1 = new JPanel();
p1.setLayout(new FlowLayout(FlowLayout.LEFT,10,5));
p1.add(new JLabel("Total"));
p1.add(jtfTotal);
p1.add(new JLabel("Count"));
p1.add(jtfCount);
p1.add(jbtLeft);
p1.add(jbtRight);
jbtLeft.setMnemonic('J');
jbtRight.setMnemonic('K');
this.add(p1,BorderLayout.SOUTH);
this.add(p2,BorderLayout.CENTER);
ButtonListener listener = new ButtonListener();
jbtLeft.addActionListener(listener);
jbtRight.addActionListener(listener);
}
private class ButtonListener implements ActionListener{
public void actionPerformed(ActionEvent e) {
if(e.getSource() == jbtLeft)
{
type=1;
repaint();
}
else if (e.getSource() == jbtRight)
{
type=2;
repaint();
}
}
}
public static void main(String[] args){
FinalProject frame = new FinalProject();
frame.setTitle("FinalProject");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400,300);
frame.setVisible(true);
}
class AppleJPanel extends JPanel{
private int delay =100;
private Timer timer = new Timer(delay, new TimerListener());
private int x=0 ;
private int x1=getWidth();
private int xCoordinate = (int) (Math.random()*getWidth());
private int yCoordinate = 0;
public AppleJPanel(){
timer.start();
}
class TimerListener implements ActionListener{
public void actionPerformed(ActionEvent e){
repaint();
}
}
protected void paintComponent(Graphics g){
super.paintComponent(g);
//int n = Integer.parseInt(jtfTotal.getText());
g.setColor(Color.red);
if(yCoordinate+15>getHeight()){
yCoordinate=-20;
xCoordinate = (int) (Math.random()*p2.getWidth());
}
yCoordinate +=5;
g.fillOval(xCoordinate, yCoordinate, 15, 15);
if(type==1)
{
x=x-10;
type=0;
}
else if(type==2)
{
x=x+10;
type=0;
}
g.fillRect(getWidth()/2+x ,getHeight()-26, 25, 25);
int x1=getWidth()/2+x;
int y1=getHeight()-28;
if((xCoordinate>=x1 && xCoordinate+15<=x1+25) && (yCoordinate>=y1 && yCoordinate+15<=y1+25))
{
count++;
jtfCount.setText(""+count);
}
/*
if(x!=0)
{
g.drawRect(getWidth()/2+x ,getHeight()-20, 15, 15);
}
else
{
g.drawRect(getWidth()/2+x ,getHeight()-20, 15, 15);
}*/
}
}