using System;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
LinkHead<int> node = new LinkHead<int>();
node.AddLast(1);
node.AddLast(5);
node.AddLast(6);
node.Display();
}
}
class Node<T>
{
public T Date { get; internal set; }
public Node<T> Next { get; internal set; }
public Node(T date)
{
this.Date = date;
}
public Node()
{
//……
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp1
{
class LinkHead<T>
{
public Node<T> Head { get; private set; }
public void AddLast(T item)
{
Node<T> p = new Node<T>(item);
Node<T> q = new Node<T>();
if(Head==null)
{
Head = p;
return;
}
q = Head;
while(q!=null)
{
q = q.Next;
}
q = p;
}
public void Display()
{
Node<T> a = new Node<T>();
a = Head;
while(a!=null)
{
Console.WriteLine(a.Date);
a=a.Next;
}
}
}
}