Android 环境配置好了,jdk也配置好了,但是还是报这三个错误,要如何解决,谢谢大佬!
1.ArgumentException: The Assembly UnityEngine.UnityAnalyticsModule is referenced by UnityEngine.StandardEvents ('Packages/com.unity.standardevents/UnityEngine.StandardEvents.dll'). But the dll is not allowed to be included or could not be found.UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary
2 cache, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:140)UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:180)UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
2.Build completed with a result of 'Failed'UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
3.UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0020e] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:181 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:88 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)