#include <stdio.h>
#include <malloc.h>
#include <stdlib.h>
typedef struct Node
{
int data;
struct Node * pNext;
}NODE, PNODE;//NODE 表示 struct Node; PNODE 表示 struct Node
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;//PSTACK 等价于 strucr ATACK *
void init(PSTACK);
void push(PSTACK,int);
void traverse(PSTACK);
bool pop(PSTACK,int *);
void clear(PSTACK pS);
int main()
{
STACK S;//STACK等价于 struct Stack
int val;
init(&S);//初始化 目的是造出一个空栈
push(&S,1);//压栈
push(&S,2);//压栈
push(&S,3);
push(&S,4);
push(&S,5);
push(&S,6);
traverse(&S);//遍历输出
if( pop(&S,&val))//出栈
{
printf("出栈成功,出栈的元素是%d\n",val);
}
else
{
printf("出栈失败!\n");
}
}
void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if(NULL == pS->pTop )
{
printf("动态内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottom = pS->pTop ;
pS->pTop ->pNext = NULL;//pS->Bottom->pNext = NULL;
}
}
void push(PSTACK pS,int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop ;//pS->Top不能改成pS->Bottom
pS->pTop = pNew;
return;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop ;
while(p!=pS->pBottom )
{
printf("%d",p->data );
}
printf("\n");
return;
}
/*把pS所指向的栈出栈一次,并把出栈的元素存入pVal形参所指向的变量中,
如果出栈失败,返回false,否则返回true
*/
bool empty(PSTACK pS)
{
if(pS->pTop == pS->pBottom )
return true;
else
return false;
}
bool pop(PSTACK pS,int *pVal)
{
if(empty(pS))//pS本身存放的就是S的地址
{
return false;
}
else
{
PNODE r = pS->pTop ;
* pVal = r->data ;
pS->pTop = r->pNext ;
free(r);
r = NULL;
return true;
}
}
//清空
void clear(PSTACK pS)
{
if(empty(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
PNODE q = NULL;
while (p !=pS->pBottom)
{
q = p->pNext ;
free(p);
p=q;
}
pS->pTop = pS->pBottom;
}
}