I use socket.io for socket app in my client side. For the server I use socket library of PHP.
After the handsake, the connection was closed and generated a warning
failed: WebSocket is closed before the connection is established.
socket_getsockname($socket_server, $addr, $port);
while($socket = socket_accept($socket_server)) {
$handshake = false;
if(!$socket){
print "error
";
}
socket_getpeername($socket, $raddr, $rport);
$msg = "Welcome aboard !";
$length = strlen($msg);
print socket_read ( $socket , 255 )."
";
$error = socket_last_error($socket);
$error_message = socket_strerror($error);
if(!$handshake){
$bytes = socket_recv($socket,$buffer,2048,0);
list($resource,$host,$origin,$key,$key1,$key2,$l8b) = getheaders($buffer);
$accept = base64_encode(SHA1($key."258EAFA5-E914-47DA-95CA-C5AB0DC85B11", true));
$upgrade = "HTTP/1.1 101 WebSocket Protocol Handshake
" .
"Upgrade: WebSocket
" .
"Connection: Upgrade
" .
"Sec-WebSocket-Origin: " . $origin . "
" .
"Sec-WebSocket-Location: ws://" . $host . $resource . "
" .
"Sec-WebSocket-Accept: " . $accept . "
";
if(socket_write($socket,$upgrade.chr(0),strlen($upgrade.chr(0)))) {
$handshake = true;
}
}
else{
if(socket_write ( $socket , $msg,$length)){
print "Mesg envoyee
";
}
}
do{
$read = socket_read($socket, 1080);
print $read."
";
if(socket_write ( $socket , $msg,$length)){
print "Mesg envoyee
";
}
} while ($read != '');
in my server side in PHP
in my client :
var socket = io('http://localhost:4454',{
agent: false,
transports: ['websocket']
});
console.log(socket);
socket.on('connect', () => {
socket.send('hi');
console.log(socket);
});
socket.emit('foo');
socket.on('message', (data) => {
console.log(data);
console.log(socket);
});
socket.on('data', (data) => {
console.log(data);
});
socket.on('error', (error) => {
console.log(error);
});
//blocage des reconnection si erreurs
var attemp = 5;
socket.on('reconnecting', (attemp) => {
console.log("I'm sad :(");
//socket.close();
});
I don't find any solution for this issue. I don't understand why in localhost stream was automatically close. Server side looked fine, in this time...