切片,是 view.可是下面的代码,赋值前后,均为空。不知何故。
以下为正常。
img = np.zeros((5, 5, 3), dtype=np.uint8)
img[0:3, 1:4] = 55
img
array([[[ 0, 0, 0],
[55, 55, 55],
[55, 55, 55],
[55, 55, 55],
[ 0, 0, 0]],
[[ 0, 0, 0],
[55, 55, 55],
[55, 55, 55],
[55, 55, 55],
[ 0, 0, 0]],
[[ 0, 0, 0],
[55, 55, 55],
[55, 55, 55],
[55, 55, 55],
[ 0, 0, 0]],
[[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0]],
[[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0],
[ 0, 0, 0]]], dtype=uint8)
可下面,不正常了。请教这是为什么
import numpy as np
# Example parameters (replace with your actual values)
NSQUARES = 5
N = 100
centers = np.array([[20, 20], [40, 50], [70, 30], [80, 70], [10, 80]])
radii = np.array([10, 15, 8, 12, 7])
colors = np.array([[255, 0, 0], [0, 255, 0], [0, 0, 255], [255, 255, 0], [0, 255, 255]])
# Create a blank image
img = np.zeros((N, N, 3), dtype=np.uint8)
**print("no modify:",img)**
# Iterate over each square
num = 0
for i in range(NSQUARES):
num = num + 1
x = centers[i][0]
y = centers[i][1]
r = radii[i]
color = colors[i]
# Calculate the bounding box of the square
x_min = max(x - r, 0)
x_max = min(x + r + 1, N)
y_min = max(y - r, 0)
y_max = min(y + r + 1, N)
# Assign color to the square region in the image
img[x_min:x_max, y_min:y_max] = color
**print(num,img)**
显示结果:
no modify: [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]
1 [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]
2 [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]
3 [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]
4 [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]
5 [[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
...
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]
[[0 0 0]
[0 0 0]
[0 0 0]
...
[0 0 0]
[0 0 0]
[0 0 0]]]