I'm designing a API server in Go. I have many database tables, each with a matching struct
. Each has a route and handler:
type Thing1 struct {
ID int64
Name string
...
}
func main() {
...
router := mux.NewRouter()
apiRouter := router.PathPrefix("/v1").Subrouter()
apiRouter.HandleFunc("/thing1/{id}", Thing1ShowHandler).Methods("GET")
}
func Thing1ShowHandler(w http.ResponseWriter, r *http.Request) {
vars := mux.Vars(r)
id, err := strconv.ParseInt(vars["id"], 10, 64)
if err != nil {
errorHandler(w, err)
return
}
thing1 := Thing1{ID: id}
err = db.First(&thing1, id).Error
if thing1.ID > 0 {
jsonHeaders(w, http.StatusOK)
if err := json.NewEncoder(w).Encode(thing1); err != nil {
errorHandler(w, err)
}
return
}
notFoundHandler(w, r)
}
The code for Thing2
is pretty much identical, as it is for Thing3
and so on. I will end up with hundreds of things, and therefore lots of duplicated code. It feels like I'm doing something horribly wrong. What's the best way to make this more DRY?