I'm having a problem with creating an empty map and append new data to it while looping on another map.
this is the error i'm getting on my IDE.
here's my data struct to be added to the map.
type Outcome struct {
QuestionIndex string
ChoiceIndex int64
Correct bool
}
func createEntryOutcome(e *entry.Entry) map[string]interface{} {
entryPicks := e.Live.Picks
outcomes := make(map[string]interface{})
for idx, pick := range entryPicks {
mappedPick := pick.(map[string]interface{})
outcomes = append(outcomes, Outcome{
QuestionIndex: idx,
ChoiceIndex: mappedPick["index"].(int64),
Correct: mappedPick["correct"].(bool),
})
}
return outcomes
}
i basically want something like below to be saved in the database.
[
{
qIndex: "1",
cIndex: 1,
correct: false,
},
{
qIndex: "1",
cIndex: 1,
correct: false,
},
]
im new to golang and any help is appreciated. thanks