doudang9147 2014-12-18 18:35
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Golang-如何在结构内初始化地图字段?

I'm confused about the best way to initialize a struct that contains a map. Running this code produces panic: runtime error: assignment to entry in nil map:

package main

type Vertex struct {
   label string
} 

type Graph struct {
  connections map[Vertex][]Vertex
} 

func main() {
  v1 := Vertex{"v1"}
  v2 := Vertex{"v2"}

  g := new(Graph)
  g.connections[v1] = append(g.coonections[v1], v2)
  g.connections[v2] = append(g.connections[v2], v1)
}

One idea is to create a constructor, as in this answer.

Another idea is to use an add_connection method that can initialize the map if it's empty:

func (g *Graph) add_connection(v1, v2 Vertex) {
  if g.connections == nil {
    g.connections = make(map[Vertex][]Vertex)
  }
  g.connections[v1] = append(g.connections[v1], v2)
  g.connections[v2] = append(g.connections[v2], v1)
}

Are there other options? Just wanted to see if there is a commonly-accepted way to do this.

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  • dongzhong2008 2014-12-18 18:45
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    I would probably use a constructor to do this:

    func NewGraph() *Graph {
        var g Graph
        g.connections = make(map[Vertex][]Vertex)
        return &g
    }
    

    I've found this example in the standard image/jpeg package (not with a map though, but with a slice):

    type Alpha struct {
        Pix []uint8
        Stride int
        Rect Rectangle
    }
    
    func NewAlpha(r Rectangle) *Alpha {
        w, h := r.Dx(), r.Dy()
        pix := make([]uint8, 1*w*h)
        return &Alpha{pix, 1 * w, r}
    }
    
    本回答被题主选为最佳回答 , 对您是否有帮助呢?
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