** Android代码(第一个类): **
package com.xys;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.widget.Toast;
import com.unity3d.player.UnityPlayerActivity;
public class UnityTestActivity extends UnityPlayerActivity {
Context mContext = null;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mContext = this;
}
//Unity中会调用这个方法,从而开打WebView
public void StartWebView(String str)
{
Toast.makeText(UnityTestActivity.this, "msksjajkajjfk", 2000).show();
Intent intent = new Intent(mContext,WebViewActivity.class);
this.startActivity(intent);
}
}
** (第二个类) **
package com.xys;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.webkit.WebView;
import android.widget.Button;
import android.widget.Toast;
public class WebViewActivity extends Activity
{
private WebView webView;
private Button close;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
webView = (WebView) findViewById(R.id.webView);
webView.loadUrl("http://www.baidu.com/");
webView.getSettings().setJavaScriptEnabled(true);
webView.getSettings().setUseWideViewPort(true) ;
webView.getSettings().setLoadWithOverviewMode(true) ;
webView.setWebViewClient(new WebViewClient());
close = (Button) findViewById(R.id.button);
close.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
WebViewActivity.this.finish();
}
});
}
private class WebViewClient extends android.webkit.WebViewClient {
@Override
public boolean shouldOverrideUrlLoading(WebView view, String url) {
//这里实现的目标是在网页中继续点开一个新链接,还是停留在当前程序中
view.loadUrl(url);
return true;
}
}
}
** xml: **
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
android:id="@+id/webView"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1.0"
/>
android:id="@+id/button"
android:text="关闭网页"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
** AndroidManifest.xml: **
<?xml version="1.0" encoding="utf-8"?>
package="com.xys"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<uses-permission android:name="android.permission.INTERNET"/>
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".WebViewActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name=".UnityTestActivity"></activity>
</application>
** Unity代码: **
using UnityEngine;
using System.Collections;
public class Test : MonoBehaviour {
// Update is called once per frame
void Update ()
{
if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home) )
{
Application.Quit();
}
}
void OnGUI()
{
if(GUILayout.Button("OPEN WEBVIEW",GUILayout.Height(100)))
{
AndroidJavaClass jc = new AndroidJavaClass("com.xys");
AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("UnityTestActivity");
jc.Call("StartWebView","");
}
}
}
(注:android代码中.class文件已经打成jar格式,也放入了Unity中)。Unity中Bundle Identifier中写的是(com.xys)。在Android程序那边写了一个Toast(),但在真机上运行的时候,却不会弹。应该是Unity那边调Android方法错了,但不知道怎么改,求各位帮帮忙拉。非常感谢。