在使用NinJia Ripper提取Trine5的游戏资源的时候,获得了部分模型和材质,但是法线贴图却是一张充满噪点的贴图,
如图一共提取了三张贴图,然后我咨询了软件创作者,他给我的回答是可以去从像素着色器的代码入手,
Hi. ripper rips everything that is given for rendering. ripper does not modify textures. you can find out how the normal map is organized by studying the pixel shader code, but it is difficult. i recommend asking again on the discord server and showing the texture files.
我现在希望得到解答是这张法线贴图怎么变为正常的常见的那种贴图,或者如何使用这张法线贴图。
万分感谢.