use a bytes.Buffer, and wrap it to hash in the same time, something like:
type HashedBuffer struct {
h hash.Hash
b bytes.Buffer
}
func NewHashedBuffer(h hash.Hash) *HashedBuffer {
return &HashedBuffer{h: h}
}
func (h *HashedBuffer) Write(p []byte) (n int, err error) {
n, err = h.b.Write(p)
h.h.Write(p)
return
}
func (h *HashedBuffer) Output(w http.ResponseWriter) {
w.Header().Set("ETag", hex.EncodeToString(h.h.Sum(nil)))
h.b.WriteTo(w)
}
//handler
func Handler(w http.ResponseWriter, r *http.Request) {
hb := NewHashedBuffer(sha256.New())
hb.Write([]byte("stuff"))
hb.Output(w)
}
As of right now, you can't set trailer headers, there's an open issue about it.
There's a workaround, hijack the connection (from the above issue) :
// TODO: There's no way yet for the server to set trailers
// without hijacking, so do that for now, just to test the client.
// Later, in Go 1.4, it should be be implicit that any mutations
// to w.Header() after the initial write are the trailers to be
// sent, if and only if they were previously declared with
// w.Header().Set("Trailer", ..keys..)
w.(Flusher).Flush()
conn, buf, _ := w.(Hijacker).Hijack()
t := Header{}
t.Set("Server-Trailer-A", "valuea")
t.Set("Server-Trailer-C", "valuec") // skipping B
buf.WriteString("0
") // eof
t.Write(buf)
buf.WriteString("
") // end of trailers
buf.Flush()
conn.Close()