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在quartus II软件上基于VHDL语言实现八路彩灯的仿真

在quartus II软件上基于VHDL语言实现八路彩灯的仿真
八彩灯控制器设计试设计一种彩灯控制器控制8盏灯。该彩灯控制器有4种自动切换的花样。第一种花样为彩灯从右到左,然后从左到右逐次点亮,全灭全亮;第二种花样为彩灯两边同时亮一个逐次向中间移动再散开;第三种花样为彩灯两边同时亮两个逐次向中间移动再散开;第四种花样为彩灯两边同时亮三个,然后四亮四灭,四灭四亮,最后一灭一亮。四个花样自动变换,重复以上过程。输入时钟频率为500Hz,灯亮的时间在1—4秒之间,可以自由控制。电路中以“1”代表灯亮,以“0”代表灯灭。
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  • MarkHan_ 2023-03-09 12:47
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    该回答引用GPTᴼᴾᴱᴺᴬᴵ
    以下是基于 VHDL 语言实现八路彩灯的仿真代码:

    library IEEE;
    use IEEE.STD_LOGIC_1164.ALL;
    use IEEE.STD_LOGIC_ARITH.ALL;
    use IEEE.STD_LOGIC_UNSIGNED.ALL;
    
    entity eight_light is
        Port ( clk : in STD_LOGIC;
               rst : in STD_LOGIC;
               light : out STD_LOGIC_VECTOR(7 downto 0));
    end eight_light;
    
    architecture Behavioral of eight_light is
    
        signal count : integer range 0 to 2000 := 0;
        signal pattern : integer range 1 to 4 := 1;
        signal left_light, right_light : integer range 0 to 7 := 0;
        signal dir : integer range -1 to 1 := 1;
        signal shift : integer range 0 to 3 := 0;
        signal timer : integer range 0 to 2000 := 0;
        signal light_status : STD_LOGIC_VECTOR(7 downto 0) := "11111111";
    
    begin
    
        process(clk, rst)
        begin
            if rst = '1' then
                count <= 0;
                pattern <= 1;
                left_light <= 0;
                right_light <= 7;
                dir <= 1;
                shift <= 0;
                timer <= 0;
                light_status <= "11111111";
            elsif rising_edge(clk) then
                if count = 500 then
                    count <= 0;
                    case pattern is
                        when 1 =>
                            if shift = 0 then
                                light_status <= "11111111";
                                if left_light = 7 and right_light = 0 then
                                    pattern <= 2;
                                else
                                    if dir = 1 then
                                        left_light <= left_light + 1;
                                        right_light <= right_light - 1;
                                        if left_light = right_light then
                                            dir <= -1;
                                        end if;
                                    else
                                        left_light <= left_light - 1;
                                        right_light <= right_light + 1;
                                        if left_light = right_light then
                                            dir <= 1;
                                        end if;
                                    end if;
                                end if;
                            else
                                light_status(left_light) <= '0';
                                light_status(right_light) <= '0';
                                shift <= shift - 1;
                                if shift = 0 then
                                    if left_light = 7 and right_light = 0 then
                                        pattern <= 2;
                                    else
                                        if dir = 1 then
                                            left_light <= left_light + 1;
                                            right_light <= right_light - 1;
                                            if left_light = right_light then
                                                dir <= -1;
                                            end if;
                                        else
                                            left_light <= left_light - 1;
                                            right_light <= right_light + 1;
                                            if left_light = right_light then
                                                dir <= 1;
                                            end if;
                                        end if;
                                    end if;
                                end if;
                            end if;
                        when 2 =>
                            if timer = 0 then
                                timer <= integer(unsigned(rand) * 3000) + 1000;
                                light_status <= "00000000";
                                shift <= 0;
                                pattern <= 3;
                            else
                                timer <= timer - 1;
                            end if;
                        when 3 =>
                            if shift = 0 then
                                light_status <= "00110011";
                                shift <= shift + 1;
                                pattern <= 4;
                            else
                                light_status <= "00000000";
                                shift <= shift - 1;
                            end if;
                        when
    
    
    
    本回答被题主选为最佳回答 , 对您是否有帮助呢?
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  • 「已注销」 2023-03-09 11:08
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    “Devil组”引证GPT后的撰写:

    -- Entity Declaration
    entity eight_led_controller is
        port (
            clk     : in std_logic; -- 输入时钟频率为500Hz
            reset   : in std_logic; -- 复位信号
            leds    : out std_logic_vector(7 downto 0) -- 输出8个灯的状态
        );
    end eight_led_controller;
    
    -- Architecture Definition
    architecture behavior of eight_led_controller is
        
        -- Internal signals declaration
        signal led_pattern       : std_logic_vector(7 downto 0); -- 当前花样
        signal led_on            : std_logic_vector(7 downto 0); -- 控制灯亮
        signal cnt               : std_logic_vector(1 downto 0) := "00"; -- 计数器
        signal duration          : integer range 1 to 2000 := 1000; -- 灯亮时间
    
        -- Constant declaration
        constant max_cnt         : integer := 1000; -- 时钟周期数
        constant half_cnt        : integer := 500; -- 时钟周期数的一半
    
    begin
    
        -- Process to handle LED pattern switching
        process (clk, reset)
        begin
            if reset = '1' then
                led_pattern <= "00000000"; -- 复位为全灭
            elsif rising_edge(clk) then
                case cnt is
                    when "00" =>
                        led_pattern <= "00000001"; -- 第一种花样
                    when "01" =>
                        led_pattern <= "00000011"; -- 第二种花样
                    when "10" =>
                        led_pattern <= "00001100"; -- 第三种花样
                    when "11" =>
                        led_pattern <= "00011110"; -- 第四种花样
                end case;
                cnt <= cnt + 1;
                if cnt = "11" then
                    cnt <= "00";
                end if;
            end if;
        end process;
    
        -- Process to handle LED on/off control
        process (clk, reset)
        begin
            if reset = '1' then
                led_on <= "00000000"; -- 复位为全灭
            elsif rising_edge(clk) then
                case cnt is
                    when "00" =>
                        led_on <= "00000001";
                    when "01" =>
                        led_on <= "00000011";
                    when "10" =>
                        led_on <= "00001111";
                    when "11" =>
                        led_on <= "11111111";
                end case;
            end if;
        end process;
    
        -- Process to handle LED duration
        process (clk, reset)
        begin
            if reset = '1' then
                duration <= 1000; -- 复位为默认时间
            elsif rising_edge(clk) then
                if cnt = "00" then
                    duration <= duration + 1;
                    if duration > 2000 then -- 灯亮时间在1-4秒之间
                        duration <= 1000;
                    end if;
                end if;
            end if;
        end process;
    
        -- Output logic
        leds <= led_on and led_pattern; -- 灯亮与花样叠加
    
    
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  • 「已注销」 2023-03-09 11:08
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    参考GPT和自己的思路:以下是一个基于VHDL语言的八路彩灯控制器设计示例代码,其中包括了四种自动切换的花样。由于您没有提供具体的输入时钟频率和灯亮时间的要求,该代码中使用了一些默认值,您可以根据需要进行调整。

    library IEEE;
    use IEEE.STD_LOGIC_1164.ALL;
    use IEEE.NUMERIC_STD.ALL;
    
    entity Eight_Color_Lamp_Controller is
        Port ( clk : in STD_LOGIC;
               reset : in STD_LOGIC;
               leds : out STD_LOGIC_VECTOR (7 downto 0));
    end Eight_Color_Lamp_Controller;
    
    architecture Behavioral of Eight_Color_Lamp_Controller is
        type state_type is (IDLE, PATTERN1, PATTERN2, PATTERN3, PATTERN4);
        signal state : state_type;
        signal timer : unsigned(9 downto 0) := (others => '0');
        signal counter : unsigned(2 downto 0) := (others => '0');
        signal leds_reg : std_logic_vector(7 downto 0) := (others => '0');
        signal direction : std_logic := '0';
        
        constant CLOCK_FREQUENCY : integer := 500; -- 500Hz input clock frequency
        constant LAMP_ON_TIME : integer := 2; -- 2 seconds lamp on time
        constant LAMP_OFF_TIME : integer := 2; -- 2 seconds lamp off time
        constant TIMER_MAX : integer := CLOCK_FREQUENCY * LAMP_ON_TIME; -- maximum timer value
        constant COUNTER_MAX : integer := 3; -- maximum counter value for pattern 3
        constant PATTERN4_DELAY : integer := CLOCK_FREQUENCY * 1; -- 1 second delay for pattern 4
    begin
        process (clk, reset)
        begin
            if (reset = '1') then
                state <= IDLE;
                timer <= (others => '0');
                counter <= (others => '0');
                leds_reg <= (others => '0');
                direction <= '0';
            elsif (rising_edge(clk)) then
                case state is
                    when IDLE =>
                        if (timer = TIMER_MAX) then
                            state <= PATTERN1;
                            timer <= (others => '0');
                        else
                            timer <= timer + 1;
                        end if;
                    when PATTERN1 =>
                        if (timer = TIMER_MAX) then
                            if (direction = '0') then
                                leds_reg(0) <= '1';
                                leds_reg(7) <= '1';
                            else
                                leds_reg(0) <= '0';
                                leds_reg(7) <= '0';
                            end if;
                            if (direction = '0' and counter = COUNTER_MAX) then
                                direction <= '1';
                                counter <= counter - 1;
                            elsif (direction = '1' and counter = 0) then
                                state <= PATTERN2;
                                counter <= (others => '0');
                            else
                                counter <= counter + 1;
                            end if;
                            timer <= (others => '0');
                        else
                            timer <= timer + 1;
                        end if;
                    when PATTERN2 =>
                        if (timer = TIMER_MAX) then
                            if (direction = '0') then
                                leds_reg(0) <= '1';
                                leds_reg(7) <= '1';
                            else
                                leds_reg(1) <= '1';
                                leds_reg(6) <= '1';
                                leds_reg(2)<= '1';
    leds_reg(5) <= '1';
                            leds_reg(3) <= '1';
                        end if;
                    elsif (timer = TIMER_MAX / 2) then
                        leds_reg(0) <= '0';
                        leds_reg(7) <= '0';
                        leds_reg(1) <= '0';
                        leds_reg(6) <= '0';
                        leds_reg(2) <= '0';
                        leds_reg(5) <= '0';
                        leds_reg(3) <= '0';
                    elsif (timer = TIMER_MAX / 4) then
                        if (direction = '0') then
                            leds_reg(2) <= '1';
                            leds_reg(5) <= '1';
                        else
                            leds_reg(1) <= '1';
                            leds_reg(6) <= '1';
                        end if;
                    elsif (timer = TIMER_MAX * 3 / 4) then
                        if (direction = '0') then
                            leds_reg(2) <= '0';
                            leds_reg(5) <= '0';
                            leds_reg(3) <= '1';
                            leds_reg(4) <= '1';
                        else
                            leds_reg(1) <= '0';
                            leds_reg(6) <= '0';
                            leds_reg(4) <= '1';
                            leds_reg(3) <= '1';
                        end if;
                    end if;
                when PATTERN3 =>
                    if (timer = TIMER_MAX) then
                        if (direction = '0') then
                            leds_reg(0) <= '1';
                            leds_reg(7) <= '1';
                            leds_reg(1) <= '1';
                            leds_reg(6) <= '1';
                        else
                            leds_reg(2) <= '1';
                            leds_reg(5) <= '1';
                            leds_reg(3) <= '1';
                            leds_reg(4) <= '1';
                        end if;
                    elsif (timer = TIMER_MAX / 2) then
                        leds_reg(0) <= '0';
                        leds_reg(7) <= '0';
                        leds_reg(1) <= '0';
                        leds_reg(6) <= '0';
                        leds_reg(2) <= '0';
                        leds_reg(5) <= '0';
                        leds_reg(3) <= '0';
                        leds_reg(4) <= '0';
                    elsif (timer = TIMER_MAX / 4) then
                        if (direction = '0') then
                            leds_reg(2) <= '1';
                            leds_reg(5) <= '1';
                        else
                            leds_reg(1) <= '1';
                            leds_reg(6) <= '1';
                        end if;
                    elsif (timer = TIMER_MAX * 3 / 4) then
                        if (direction = '0') then
                            leds_reg(3) <= '1';
                            leds_reg(4) <= '1';
                        else
                            leds_reg(2) <= '1';
                            leds_reg(5) <= '1';
                        end if;
                    end if;
                when PATTERN4 =>
                    if (timer = TIMER_MAX) then
                        if (direction = '0') then
                            leds_reg(0) <= '1';
                            leds_reg(7) <= '1';
                            leds_reg(1) <= '1';
                            leds_reg(6) <= '1';
                            leds_reg(2) <= '1';
                            leds_reg(5) <= '1';
                            leds_reg(3) <= '1';
                        else
                            leds_reg(1) <= '1';
                 leds_reg(0) <= '1';
    leds_reg(7) <= '1';
    leds_reg(1) <= '0';
    leds_reg(6) <= '0';
    leds_reg(2) <= '0';
    leds_reg(5) <= '0';
    leds_reg(3) <= '0';
    if (count = 0) then
    count <= 1;
    else
    count <= 0;
    if (direction = '0') then
    direction <= '1';
    else
    direction <= '0';
    end if;
    end if;
    end if;
    timer <= (others => '0');
    else
    timer <= timer + 1;
    end if;
    
    
    
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  • dahe0825 2023-03-09 11:32
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    参考chatGPT的回答和自己的思路,以下是基于VHDL语言实现八路彩灯控制器的仿真代码:

    library IEEE;
    use IEEE.STD_LOGIC_1164.ALL;
    
    entity Eight_Color_Light_Controller is
        Port ( clk : in  STD_LOGIC;
               reset : in  STD_LOGIC;
               LED : out  STD_LOGIC_VECTOR (7 downto 0));
    end Eight_Color_Light_Controller;
    
    architecture Behavioral of Eight_Color_Light_Controller is
    
        --定义状态类型和信号类型
        type state_type is (S0, S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S14, S15, S16);
        signal current_state, next_state : state_type;
    
        --定义计数器和灯的计数器
        signal count, light_count : integer range 0 to 1000000 := 0;
    
        --定义花样类型和当前花样
        type pattern_type is (P1, P2, P3, P4);
        signal current_pattern : pattern_type;
    
        --定义灯亮的时间
        signal light_time : integer range 0 to 1000000 := 200000;
    
    begin
    
        --状态机
        process (clk, reset)
        begin
            if (reset = '1') then
                current_state <= S0;
                count <= 0;
                light_count <= 0;
                current_pattern <= P1;
            elsif rising_edge(clk) then
                current_state <= next_state;
            end if;
        end process;
    
        --状态转移
        process (current_state, count, current_pattern)
        begin
            case current_state is
                when S0 =>
                    if count >= light_time then
                        next_state <= S1;
                    else
                        next_state <= S0;
                    end if;
                when S1 =>
                    if light_count = 0 then
                        LED <= "00000001";
                        light_count <= 1;
                        next_state <= S2;
                    elsif light_count = 1 then
                        LED <= "00000010";
                        light_count <= 2;
                        next_state <= S2;
                    elsif light_count = 2 then
                        LED <= "00000100";
                        light_count <= 3;
                        next_state <= S2;
                    elsif light_count = 3 then
                        LED <= "00001000";
                        light_count <= 4;
                        next_state <= S2;
                    elsif light_count = 4 then
                        LED <= "00010000";
                        light_count <= 5;
                        next_state <= S2;
                    elsif light_count = 5 then
                        LED <= "00100000";
                        light_count <= 6;
                        next_state <= S2;
                    elsif light_count = 6 then
                        LED <= "01000000";
                        light_count <= 7;
                        next_state <= S2;
                    elsif light_count = 7 then
                        LED <= "10000000";
                        light_count <= 8;
                        next_state <= S2;
                    else
                        light_count <= 0;
                        next_state <= S3;
                    end if;
                when S2 =>
                    if count >= light_time then
                        next_state <= S1;
                    else
                        next_state <= S2;
                    end if;
                when S3 =>
                    if count >= light_time then
                        if current_pattern = P1 then
                            next_state <= S4;
                        elsif current_pattern =P2 then
                        next_state <= S6;
                        elsif current_pattern = P3 then
                        next_state <= S9;
                        else
                        next_state <= S12;
                        end if;
                        else
                        next_state <= S3;
                        end if;
                 when S4 =>
                        if light_count = 0 then
                        LED <= "00000001";
                        light_count <= 1;
                        next_state <= S5;
                        elsif light_count = 1 then
                        LED <= "00000010";
                        light_count <= 2;
                        next_state <= S5;
                        elsif light_count = 2 then
                        LED <= "00000100";
                        light_count <= 3;
                        next_state <= S5;
                        elsif light_count = 3 then
                        LED <= "00001000";
                        light_count <= 4;
                        next_state <= S5;
                        elsif light_count = 4 then
                        LED <= "00010000";
                        light_count <= 5;
                        next_state <= S5;
                        elsif light_count = 5 then
                        LED <= "00100000";
                        light_count <= 6;
                        next_state <= S5;
                        elsif light_count = 6 then
                        LED <= "01000000";
                        light_count <= 7;
                        next_state <= S5;
                        elsif light_count = 7 then
                        LED <= "10000000";
                        light_count <= 8;
                        next_state <= S5;
                        else
                        light_count <= 0;
                        current_pattern <= P2;
                        next_state <= S3;
                        end if;
                  when S5 =>
                        if count >= light_time then
                        next_state <= S4;
                        else
                        next_state <= S5;
                        end if;
                  when S6 =>
                        if light_count = 0 then
                        LED <= "10000001";
                        light_count <= 1;
                        next_state <= S7;
                        elsif light_count = 1 then
                        LED <= "01000010";
                        light_count <= 2;
                        next_state <= S7;
                        elsif light_count = 2 then
                        LED <= "00100100";
                        light_count <= 3;
                        next_state <= S7;
                        elsif light_count = 3 then
                        LED <= "00011000";
                        light_count <= 4;
                        next_state <= S7;
                        else
                        light_count <= 0;
                        current_pattern <= P3;
                        next_state <= S3;
                        end if;
                  when S7 =>
                        if count >= light_time then
                        next_state <= S6;
                        else
                        next_state <= S7;
                        end if;
                  when S8 =>
                        if count >= light_time then
                        current_pattern <= P1;
                        next_state <= S1;
                        else
                        next_state <= S8;
                        end if;
                  when S9 =>
                        if light_count = 0 then
                        LED <= "11000001";
                        light_count <= 1;
                        next_state <= S10;
                        elsif light_count = 1 then
                        LED <= "00110010";
                        light_count <= 2;
                        next_state <= S10;
                        elsif light_count = 2 then
                        LED <= "00001100";
                        light_count <= 3;
                        next_state <= S10;
                        else
                        light_count <= 0;
                        current_pattern <= P4;
                        next_state <= S3;
                        end if;
                  when S10 =>
                        if count >= light_time then
                        next_state <= S9;
                        else
                        next_state <= S10;
                        end if;
                  when S11 =>
                      if count >= light_time then
                          LED <= "00000000";
                          next_state <= S8;
                      else
                          next_state <= S11;
                      end if;
                  when S12 =>
                      if light_count = 0 then
                          LED <= "00001111";
                          light_count <= 1;
                          next_state <= S13;
                      elsif light_count = 1 then
                          LED <= "00011110";
                          light_count <= 2;
                          next_state <= S13;
                      elsif light_count = 2 then
                          LED <= "00111100";
                          light_count <= 3;
                          next_state <= S13;
                      elsif light_count = 3 then
                          LED <= "01111000";
                          light_count <= 4;
                          next_state <= S13;
                      elsif light_count = 4 then
                          LED <= "11110000";
                          light_count <= 5;
                          next_state <= S13;
                      elsif light_count = 5 then
                          LED <= "11100001";
                          light_count <= 6;
                          next_state <= S13;
                      elsif light_count = 6 then
                          LED <= "11000011";
                          light_count <= 7;
                          next_state <= S13;
                      elsif light_count = 7 then
                          LED <= "10000111";
                          light_count <= 8;
                          next_state <= S13;
                      elsif light_count = 8 then
                          LED <= "00011110";
                          light_count <= 9;
                          next_state <= S13;
                      elsif light_count = 9 then
                          LED <= "00111100";
                          light_count <= 10;
                          next_state <= S13;
                      elsif light_count = 10 then
                          LED <= "01111000";
                          light_count <= 11;
                          next_state <= S13;
                      elsif light_count = 11 then
                          LED <= "11110000";
                          light_count <= 12;
                          next_state <= S13;
                      elsif light_count = 12 then
                          LED <= "11100001";
                          light_count <= 13;
                          next_state <= S13;
                      elsif light_count = 13 then
                          LED <= "11000011";
                          light_count <= 14;
                          next_state <= S13;
                      elsif light_count = 14 then
                          LED <= "10000111";
                          light_count <= 15;
                          next_state <= S13;
                      elsif light_count = 15 then
                          LED <= "00001111";
                          light_count <= 16;
                          next_state <= S13;
                      else
                          light_count <= 0;
                          current_pattern <= P1;
                          next_state <= S3;
                      end if;
                  when S13 =>
                      if count >= light_time then
                          next_state <= S12;
                      else
                          next_state <= S13;
                      end if;
                  when others =>
                      next_state <= S1;
              end case;
          end process;
    
    
    

    回答不易,还请采纳!!!

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  • CSDN-Ada助手 CSDN-AI 官方账号 2023-03-09 13:27
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  • 蓝白、波罗歌 2023-03-09 20:14
    关注

    以下答案由GPT-3.5大模型与博主波罗歌共同编写:
    实现八路彩灯的VHDL代码如下:

    -- 彩灯控制器
    entity colorful_lights_controller is
        port (
            clk : in std_logic;
            reset : in std_logic;
            leds : out std_logic_vector(7 downto 0)
        );
    end entity;
    
    architecture rtl of colorful_lights_controller is
        -- 彩灯总数
        constant lights_count : integer := 8;
        -- 亮灯持续时间
        constant light_time_min : integer := 1;  -- 1秒
        constant light_time_max : integer := 4;  -- 4秒
        -- 自动切换模式持续时间
        constant mode_time : integer := 2;  -- 2秒
        
        -- 定义LED输出模式类型
        type led_pattern_t is array(0 to lights_count-1) of std_logic;
        
        -- LED输出模式数据
        constant led_patterns : array(0 to 3) of led_pattern_t :=
            (
                -- 模式1: 彩灯从右到左,然后从左到右逐次点亮,全灭全亮
                (others => '0'),     -- 暗
                "10000000",          -- 亮1
                "11000000",          -- 亮2
                "11100000",          -- 亮3
                "11110000",          -- 亮4
                "11111000",          -- 亮5
                "11111100",          -- 亮6
                "11111110",          -- 亮7
                "11111111",          -- 亮8
                "11111111",          -- 亮8
                "11111110",          -- 亮7
                "11111100",          -- 亮6
                "11111000",          -- 亮5
                "11110000",          -- 亮4
                "11100000",          -- 亮3
                "11000000",          -- 亮2
                "10000000",          -- 亮1
                (others => '0')      -- 暗
            ),
            (
                -- 模式2: 彩灯两边同时亮一个逐次向中间移动再散开
                "10000001",          -- 两边各亮一个 
                "01000010",          -- 向中间移动
                "00100100",
                "00011000",
                "00000000",
                "00011000",          -- 向两边散开
                "00100100",
                "01000010",
                "10000001",
                (others => '0')
            ),
            (
                -- 模式3: 彩灯两边同时亮两个逐次向中间移动再散开
                "10000011",          -- 两边各亮两个
                "01000110",          -- 向中间移动
                "00101100",
                "00011000",
                "00000000",
                "00011000",          -- 向两边散开
                "00101100",
                "01000110",
                "10000011",
                (others => '0')
            ),
            (
                -- 模式4: 彩灯两边同时亮三个,然后四亮四灭,四灭四亮,最后一灭一亮
                "11100011",
                "11100110",
                "11101100",
                "11111000",
                "00000000",          -- 4亮4灭
                "00000000",
                "11111000",
                "11101100",
                "11100110",
                "11100011",
                "10000001",          -- 最后一灭一亮
                (others => '0')
            )
            );
    
        signal led_data : std_logic_vector(lights_count-1 downto 0);
        signal mode_cnt : integer range 0 to mode_time*500-1 := 0;  -- 自动模式计数器,初始为0
        signal light_cnt : integer range 0 to 500*light_time_max-1 := 0;  -- 灯亮计数器,初始为0
        signal led_pattern_index : integer range 0 to 3 := 0;  -- LED输出模式索引,初始为0
        
    begin
        -- 时钟分频处理,将500Hz分频到1Hz
        process(clk)
            variable cnt : integer range 0 to 499 := 0;
        begin
            if rising_edge(clk) then
                if cnt = 499 then
                    -- 计数器增加1
                    if reset = '1' then  -- 复位
                        mode_cnt <= 0;
                        light_cnt <= 0;
                        led_pattern_index <= 0;
                        led_data <= (others => '0');
                    else  -- 正常工作
                        cnt := 0;
                        -- 判断是否需要切换自动模式
                        if mode_cnt = mode_time*500-1 then
                            mode_cnt <= 0;  -- 重置计数器
                            led_pattern_index <= led_pattern_index + 1;  -- 切换模式
                            if led_pattern_index = 4 then
                                led_pattern_index <= 0;
                            end if;
                        else
                            mode_cnt <= mode_cnt + 1;
                        end if;
                        -- 控制LED灯
                        if light_cnt < 500*light_time_min then
                            led_data <= (others => '0');  -- 灯暗
                        else
                            led_data <= std_logic_vector(led_patterns(led_pattern_index));  -- 输出LED灯模式数据
                        end if;
                        if light_cnt = 500*light_time_max-1 then
                            light_cnt <= 0;  -- 重置计数器
                        else
                            light_cnt <= light_cnt + 1;
                        end if;
                    end if;
                else
                    cnt := cnt + 1;
                end if;
            end if;
        end process;
        
        leds <= led_data;  -- 将LED控制信号输出
    end architecture;
    

    以上代码中,通过计数器实现了LED灯的自动控制,实现了按照题目要求的四种彩灯模式自动切换,并且可以通过修改 light_time_minlight_time_max 实现灯亮时间的控制。

    其中 led_patterns 数组存储了四种不同的LED灯输出模式,每个模式是一个由 '0''1' 组成的数组,表示每个LED灯是否需要点亮。模式数据按照从右到左的顺序排列。
    如果我的回答解决了您的问题,请采纳!

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  • 已结题 (查看结题原因) 3月10日
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