def bbox_iou(box1, box2, x1y1x2y2=True):
if not x1y1x2y2:
# Transform from center and width to exact coordinates
b1_x1, b1_x2 = box1[:, 0] - box1[:, 2] / 2, box1[:, 0] + box1[:, 2] / 2
b1_y1, b1_y2 = box1[:, 1] - box1[:, 3] / 2, box1[:, 1] + box1[:, 3] / 2
b2_x1, b2_x2 = box2[:, 0] - box2[:, 2] / 2, box2[:, 0] + box2[:, 2] / 2
b2_y1, b2_y2 = box2[:, 1] - box2[:, 3] / 2, box2[:, 1] + box2[:, 3] / 2
else:
# Get the coordinates of bounding boxes
b1_x1, b1_y1, b1_x2, b1_y2 = box1[:, 0], box1[:, 1], box1[:, 2], box1[:, 3]
b2_x1, b2_y1, b2_x2, b2_y2 = box2[:, 0], box2[:, 1], box2[:, 2], box2[:, 3]
# get the corrdinates of the intersection rectangle
inter_rect_x1 = torch.max(b1_x1, b2_x1)
inter_rect_y1 = torch.max(b1_y1, b2_y1)
inter_rect_x2 = torch.min(b1_x2, b2_x2)
inter_rect_y2 = torch.min(b1_y2, b2_y2)
# Intersection area
inter_area = torch.clamp(inter_rect_x2 - inter_rect_x1 + 1, min=0) * torch.clamp(
inter_rect_y2 - inter_rect_y1 + 1, min=0
)
# Union Area
b1_area = (b1_x2 - b1_x1 + 1) * (b1_y2 - b1_y1 + 1)
b2_area = (b2_x2 - b2_x1 + 1) * (b2_y2 - b2_y1 + 1)
iou = inter_area / (b1_area + b2_area - inter_area + 1e-16)
return iou
这是pytorch版本的yolov3中计算IOU的代码,想问一下为什么inter_area和b1_area的计算公式中都有+1,还有计算iou时最后为什么要加e的-16次方